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digshadow:nintendo:dmg-cpu_b [2019/03/13 05:04] mcmaster |
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- | {{tag> | ||
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- | unfortuantely docs on the sm83 and sm82 cores are very lacking | ||
- | its been significantly customized too | ||
- | the sm83 i/o area is from ff80-ffff, and 256 bytes of ram from fe80-ff7f | ||
- | its been recently discovered that the dmg cpu is a sharp SM83 (or sm82?) IP core | ||
- | the gameboy i/o area is from ff00-ff7f (PLUS FFFF) and 127 bytes of ram from ff80-fffe | ||
- | </ | ||
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- | ====== Package ====== | ||
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- | {{: | ||
- | {{: | ||
- | {{: | ||
- | {{: | ||
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- | Label (top): | ||
- | < | ||
- | DMG-CPU B | ||
- | (C) 1989 Nintendo | ||
- | JAPAN | ||
- | 9029 W | ||
- | </ | ||
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- | ====== Die ====== | ||
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- | Text: | ||
- | < | ||
- | CE9L80A??? | ||
- | </ | ||
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- | [[http:// | ||
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- | [[http:// | ||
- | * [[http:// | ||
- | * Poor quality: out of focus | ||
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